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What is client-server architecture?
Before we explain the
client-server architecture and you start reading words like servers, service,
network, data, and files and start feeling overwhelmed by the jargon, first
understand this architecture.
Client-server
architecture can be understood as an analogy for placing an order of pizza for
delivery. You call the store to request a pizza, and someone picks up the call,
takes your order, and then delivers it. Simple, right? Yes, this analogy pretty
much matches the basic principle of client-server architecture.
Simply put, two
factors are involved:
" The server is the one that supplies the
requested services.
" Clients are those who request services.
A client-server
architecture is a computing model in which the server hosts, supplies, and
handles most of the resources and favors requested by the client. It is also
known as the network computing model or client-server network because all
requests and services are delivered over the web. A client-server architecture
or model has other systems connected over a network where resources are shared
between different computers.
Typically, a
client-server architecture is arranged, so clients are often located on
workstations or personal computers. At the same time, the servers are located
elsewhere in the network, usually on more powerful machines. Such a model is
particularly advantageous when clients and servers perform routine tasks. For
example, the client's computer may be busy running an application program to
enter patient information while processing hospital data. Meanwhile, the server
computer can run another program to retrieve and manage the database in which
the information is permanently stored.
Characteristics of the client-server architecture
A client-server
architecture is typically characterized by the following characteristics:
" Client and server machines usually demand
different hardware and software resources from other vendors.
" The network has horizontal scalability that
increases the number of client computers and vertical scalability and then
moves the whole process to more effective servers or a multi-server
configuration.
" A single computer server can provide multiple
services simultaneously, but each requires a separate server program.
" Both client and server applications
communicate directly with the transport layer protocol. This process
establishes communication and permits entities to send and accept information.
" Both the client and server computers require a
whole set of protocols. The transport protocol uses lower-layer protocols to
send and receive individual messages.
What are examples of client-server architecture?
You may be wondering
what constitutes a real application of client-server architecture. Here are
three examples of client-server architecture, probably more often than you
think!
Email Servers: Due to its simplicity and speed, email has supplanted
traditional postal mail as the primary form of business communication. Email
servers, supported by various brands of specialized software, send and receive
emails between parties.
File servers: If you store files in cloud services like Google Docs or
Microsoft Office, you are using a file server. File servers are centralized
locations for storing files accessed by numerous clients.
Web Servers: These high-performance servers host multiple websites and are
accessed by clients over the Internet. Here is a detailed breakdown:
" The client/user utilizes their web browser to
enter the requested URL
" The browser requests the Domain Name System
(DNS) for an IP address.
" The DNS server discovers the IP address of the
requested server and sends it to the web browser.
" The browser will create an HTTPS or HTTP
request.
" The server/producer sends the correct files to
the user.
" The client/user accepts the files transmitted
by the server, and the process reiterates as needed.
Components of the client-server architecture:
Essentially, three
components are required for a client-server architecture to work. These three
components are workstations, servers, and network devices. Let us now debate
them in detail:
Workstations: Workstations are also called client computers. Workstations
are subordinate to servers and send requests to access shared files and
databases. The server requests information from the workstation and performs
several functions as a central repository for files, programs, databases, and
management policies. The workstation follows the guidelines defined by the
server.
Servers:
Servers are defined as high-speed processing devices that act as centralized
storage of network files, programs, databases, and policies. Servers have
massive storage space and robust memory to simultaneously handle multiple
requests from different workstations. Servers can simultaneously perform many
roles in a client-server architecture, such as mail server, database server,
file server, and domain controller.
Network Devices: Now that we know the roles that workstations and servers
play, let's learn what connects them, network devices. Network devices are the
medium that connects workstations and servers in a client-server architecture.
Many network devices are used to perform various network operations. For
example, a hub connects a server with multiple workstations. Repeaters are used
to efficiently transfer data between two devices. Bridges are used to separate
network segmentation.
Types of client-server architecture
The functionality of
the client-server architecture is in different layers.
1-tier architecture
In this category of
client-server architecture, the architecture includes all kinds of settings,
such as configuration settings and marketing logic, on a single device. While
the variety of services offered by a single-tier architecture makes it one of
the reliable sources, manipulating such an architecture is difficult. The
reason is primarily the difference in data. It often leads to replication of
work. A single-tier architecture combines several layers using a particular
software package, such as the presentation, business, and data layers. The data
that exist in this layer is often stored on local systems or on a shared disk.
2-tier architecture
This architecture has
the most appropriate surroundings. In this, the user interface is stored on the
client side, the database is stored on the server, while the database logic and
business logic are maintained either on the client or server side.
The 2-tier
architecture is faster compared to 1-tier architecture; this is because the
two-tier architecture has no intermediate between the client and the server. It
is often used to avoid confusion between clients. One famous example of
two-tier architecture is an online ticket booking system.
Career transition
3-tier architecture
Unlike a 2-tier
architecture without an intermediary, 3-tier client-server architecture has a
middleware between the client and the server. If a client makes a request to
retrieve specific information from a server, the request is first received by
the middleware. It will then be sent to the server for further action. The same
pattern will be obeyed when the server transmits a response to the client. The
3-tier architecture framework is divided into three main layers: presentation,
application, and database.
All three layers are
handled at various ends. While the presentation layer is held on the client
device, the middleware and server handle the application and database layers.
Due to a third layer that ensures data control, the 3-layer architecture is
more secure, has an invisible database structure, and provides data integrity.
N-layer architecture
N-tier architecture
is also called multi-tier architecture. It is a reduced form of the other three
types of architecture. This architecture has provisions for placing each
function as an isolated layer, including presentation, application processing,
and data function management.
Advantages and disadvantages of client-server architecture
Client-server
architecture conveys its share of positives and negatives to today's digital
consumers. Let's start with a list of benefits:
" It is a centralized system that keeps all data
and controls in one zone.
" It conveys a high level of scalability,
organization, and efficiency.
" Allows IT staff to independently change client
and server capacity.
" It is cost-effective, especially when it comes
to maintenance.
" Enables data recovery.
" Enables load balancing, which optimizes
performance.
" It allows different platforms to share
resources.
" Users do not require to log on to a terminal
or processor to access corporate information or desktop tools such as
PowerPoint presenters or spreadsheet tools.
" The setting reduces the occurrence of data
replication.
Naturally,
client-server architecture is not all sunshine and lollipops. Here are the
cons:
" If a server has a worm, virus, or Trojan,
users will likely catch it because the network consists of connected clients
and servers.
" The server is vulnerable to DoS (Denial of
Service) attacks.
" Data packets can be copied or modified during
transmission.
" Startup and initial implementation are costly.
" Clients are dead in the water if a critical
server fails.
" The setup is vulnerable to phishing and Man in
the Middle (MITM) attacks.
Conclusion
This article
described how networking is the act of forming strategic alliances through
communication and data exchange with other individuals, computers, or
organizations. The client-server architecture is part of a network model that
allows updates for multiple users via a graphical user interface to a
transmitted database. Organizations, large or small, use networks to scale and
digitalize their businesses, market their products, and enhance their learning
of news and events in their specific industries.